Pico8: How do I shoot?

One question that I always get asked is: how do I add and remove multiple objects to a game dynamically. Stuff like projectiles, bullets or particles. No problem: I will show how to create objects on-the-fly in Pico-8. BulletOne, BulletTwo, BulletThree, BulletFour Probably the first idea is to make a new table for each object. We can just define a bunch […]

Game Released: Path Out

Over the last ~6 months at causa creations we worked on a small game called Path Out. It tells the story of Abdullah a young syrian refugee and his escape from his war-torn hometown. I think it is a nice little game and worth checking out. You can download it for free on itch.io.   […]

How to set up Vuforia and Unity

This is a getting started guide for augmented reality development. A short but complete tutorial on how to set up Vuforia with Unity 5.6.0f3 personal. In the end you will have a 3D cube on a marker. Create Account at Unity Download Unity 5.6.0f3 Create Account at Vuforia Login into Vuforia.com and download the .unitypackage […]

Seven Fav Pico-8 Games

#7FavePico8Games Ufo Tofu http://www.lexaloffle.com/bbs/?tid=4055   Uhura http://www.lexaloffle.com/bbs/?tid=3736   Matchy Matchy http://www.lexaloffle.com/bbs/?tid=4022   Tea http://www.lexaloffle.com/bbs/?tid=2829   Triotos-8 http://www.lexaloffle.com/bbs/?tid=3996   Nora’s Mouse Chase http://www.lexaloffle.com/bbs/?tid=3414   P.Craft http://www.lexaloffle.com/bbs/?tid=3200   Not included anything by Benjamin Soule. His are all A+. Also check out Sophie Houldens game!   31 Kudos Don'tmove!

Arrays and Tables in Pico-8

2D Arrays For beginners, I suggest you use concatenation to index 2D arrays. Create a new object in a 2D cell at (i,j) in a table called myArray with the following code: myArray[i..”,”..j] = {} To iterate over all objects in the myArray you can use the pairs iterator. Caution: the objects are not ordered […]

NanoFL under Mac OS X

NanoFL 3.0.5 currently only features a .exe binary for windows. The program itself is wrapped with XULRunner from Mozilla and that makes it easy to run natively on Mac OS X. If you have a current Firefox there is no need to install XULRunner(which anyway seems deprecated). You can execute XULRunner apps with -app switch. […]

NanoFL and HiDPI

NanoFL is a minimalistic and free alternative to Animate CC (formerly Flash Professional). It publishes to Apaches Cordova or HTML5 with for example an CreateJS generator. While fiddling around with it I ran into the usual high resolution issues that always come up with HTML5: Blurry images and text. Thankfully, there is an easy fix: […]

Burn The Boards – Background Information

Georg wrote a pretty interesting article about the development and background of the Burn The Boards project for Madewithunity: http://madewith.unity.com/stories/burn-boards-making-unpleasant-reality-immersive-gaming-experience-1. I was involved in the creation of the project and was part of the design team for it. The problems of electronic waste and the associated health risks of workers are a topic that interest […]