Pico8: How do I shoot?

One question that I always get asked is: how do I add and remove multiple objects to a game dynamically. Stuff like projectiles, bullets or particles. No problem: I will show how to create objects on-the-fly in Pico-8. BulletOne, BulletTwo, BulletThree, BulletFour Probably the first idea is to make a new table for each object. We can just define a bunch […]

Seven Fav Pico-8 Games

#7FavePico8Games Ufo Tofu http://www.lexaloffle.com/bbs/?tid=4055   Uhura http://www.lexaloffle.com/bbs/?tid=3736   Matchy Matchy http://www.lexaloffle.com/bbs/?tid=4022   Tea http://www.lexaloffle.com/bbs/?tid=2829   Triotos-8 http://www.lexaloffle.com/bbs/?tid=3996   Nora’s Mouse Chase http://www.lexaloffle.com/bbs/?tid=3414   P.Craft http://www.lexaloffle.com/bbs/?tid=3200   Not included anything by Benjamin Soule. His are all A+. Also check out Sophie Houldens game!   27 Kudos Don'tmove!

NanoFL and HiDPI

NanoFL is a minimalistic and free alternative to Animate CC (formerly Flash Professional). It publishes to Apaches Cordova or HTML5 with for example an CreateJS generator. While fiddling around with it I ran into the usual high resolution issues that always come up with HTML5: Blurry images and text. Thankfully, there is an easy fix: […]

Burn The Boards – Background Information

Georg wrote a pretty interesting article about the development and background of the Burn The Boards project for Madewithunity: http://madewith.unity.com/stories/burn-boards-making-unpleasant-reality-immersive-gaming-experience-1. I was involved in the creation of the project and was part of the design team for it. The problems of electronic waste and the associated health risks of workers are a topic that interest […]

New Game: Jack

I once again set out to join the fun of Ludum Dare this time in it’s 34th instalment. The result is a relaxing and simple game about growing trees for your pleasure. The slightly refined post compo version is available on itch.io or the original ludum dare site. Get it here: http://headchant.itch.io/jack   5 Kudos […]

Pico-8 Palette CLR for OSX

Pico-8 is an awesome fantasy console by lexaloffle. I really wanted to use the palette in other pixel art editors so I made a clr file, to be used with the standard color picker under OSX. How To Use: Download the pico8.clr Copy the file to ~/Library/Colors/ If you open your color picker (for example […]

Minipixel Style – A New Indie Aesthetic

Thinking about game design and art is one of my hobbies. And I admit it: I love pixel art. And the last couple of years were a renaissance of pixel art fueled by the indie boom and games like minecraft. And right as you think you have seen it all – a new style seems […]

LD33: HOMUNCULUS

Who is the real monster? The monster or its creator? Made for the compo in 48 hours. Almost no graphics created with a image editor. All I used were löve drawing functions. Play it here and let me know what you think. Features: Integral Alchemy Picking Transmutational Chain Fusing Procedural Kinetic Grimaces Aural Qualia   […]

MUDJAM

Starting monday you can submit to MUDJAM on itch! MUDJAM accepts anything related to Multi User Dungeons, be it a tool, a small MUD experiment or anything else. Even if it is not finished you should submit – see it as a learning experience. MUDs might not be the most popular at the moment but […]